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Spotlight on: Photography Games & Mechanics

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Deep Dive: Developing a rating system and making juicy TV in The Crush House

Selecting the criteria for a good picture is a persistent photo mode challenge. What happens when you relinquish critique to the player?

DesignInside the cute and creepy world of Penko Park

The developers tell us how they curated an expressive set of creatures to photograph and why they chose on-rails over an open-world experience.

An older woman smiles at the camera, holding one of her own.
ArtWhat basic photography tips can teach us about making better photo modes

Advice for 'mature Marylanders' can be good for players too.

DesignDeep Dive: How custom tools made the 2D photo mode of A Highland Song sing

Photography isn't just for 3D games. Here's how inkle gave players a dynamic photo mode in a sidescrolling exploration game.

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